fred89

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  1. fred89

    Grand Theft Auto V officiellement GOLD

    Vous auriez au moin ou citer l'auteur dans votre news
  2. fred89

    Grand Theft Auto V officiellement GOLD

    News GTANF : https://www.gtanf.com/forums/index.php?showtopic=16988     Hello rockstargames viens d'annoncer sur leur site officiel que le jeu est enfin gold c'est à dire qu'il est entrer en production donc le jeu est terminer "R* A1 hour, 19 minutes ago Were pleased to confirm that Grand Theft Auto V has officially gone gold and were now preparing the game for release on September 17th for PlayStation 3 and Xbox 360. Unfortunately, as many of you may already know, some people who downloaded the digital pre-order of Grand Theft Auto V through the PlayStation Store in Europe were able to access certain GTAV assets leading to leaked information and media from the game appearing online. You can read Sonys statement on this here: http://blog.us.playstation.com/2013/08/24/grand-theft-auto-v-update/. As you can imagine, we are deeply disappointed by leaks and spoilers being spread in advance of the game's launch. GTAV represents years of hard work by many people across the world, and we all couldn't be more excited to finally share it with you properly this September 17th. Please stay tuned here at the Rockstar Newswire for all announcements about GTAV between now and game release as we definitely still have more to officially reveal. As a specific note to our Social Club community, please remember Rule #1 right above the Comment Box. Please do not proliferate such things here as we certainly dont want any misinformation spread from things that are fake nor do we want spoilers spread regarding anything that might be true. Anyone engaging in such discussion here at the Rockstar Newswire before September 17th will have commenting privileges revoked until well after the games release. Thank you all for your understanding and your support." Source : https://www.rockstargames.com/newswire/article/51254/gtav-official-site-update-exclusive-country-clubs-local-artisans.html
  3. fred89

    Grand Theft Auto V officiellement GOLD

    En gros je c'est pas si tu as suivi l'actu ces deux dernier jours Sony a autoriser le téléchargement du jeu sur leur store et quelle que membre ont pu donc le télécharger Seulement une fois le jeu télécharger, le jeu ne peut pas se lancer avant le 17 septembre mais des hackers ont peu décrypter certain fichier du jeu dont les musiques et radio
  4. fred89

    Grand Theft Auto V officiellement GOLD

    Leak veut dire chose dévoiler sur le jeu avant la sorti ;-)
  5. fred89

    Grand Theft Auto V officiellement GOLD

    En gros ils disent que le jeu est entrer en production donc terminer Par ailleurs ils confirment également que les leaks suite au pré téléchargement sur le psn sont vrai (musique et radio) Ils disent aussi qu'il sont assez déçu car ils ont travailler 5 ans dessus et qu'ils espérait avoir aucun leak jusqu'au 17 septembre
  6. fred89

    GTA5 Question & Réponse

    Hello. GI viennent de sortir une liste de questions/réponses   Résumé des points importants ici : https://www.gtanf.com/forums/index.php?showtopic=14386&pid=240697&st=0&#entry240697
  7. fred89

    [OFFICIEL] TRAILER #2 14/11/12

    En tout cas il va y avoir encore plus de bordel comparer au 1er trailer
  8. fred89

    Café du Network - GTA V

    Hello le peuple. Je c'est pas vous mais j'arrive pas a m'imaginer le fait d'avoir une nouvelle video sur gta 5. On a tellement attendu que sa pert son sens. Le fait de voir le ou les protagonistes en actions, de les voir parler etc... me fait bizarre.   Quel est votre sentiment sur sa?
  9. fred89

    Rockstar nous laisse des indices?

    Bonsoir les couches tard! Je me suis amusé à visionner tout les trailers de GTA IV et il y en à un en particulier qui ma surpris.   Celui ci :     A 2:01, on peut apercevoir une chèvre au milieu d'un désert!!!!   Serai-ce une image de GTA V en plein développement? Quand pensez vous?
  10. fred89

    Émeute sur la chaîne YouTube de R*

    Hello! Aujourd'hui tout les fans se rebelle envers RockstarGames. En effet, R* à publier une nouvelle video, mais sur le premier DLC de MAXPAYNE 3.   Sur leurs chaines officiels, c'est l'appocalypse. Insultes, des Dislikes etc...   Peut etre que Rockstar va enfin réagir qui c'est!! Perso, je pense Rockstar doit bien rire de ces fans impatients ...      
  11. fred89

    Rockstar @Gamescom

    de toute facon, la gamescom à pas le droit de diffuser des images provenant d'un jeu sans l'accord de l'éditeur. Donc OUI, GTA sera present
  12. fred89

    Rockstar @Gamescom

      ho la vache!!!! Sa viens de MP3? Parcontre sa ne montre pas le mois
  13. fred89

    Rockstar @Gamescom

    Hello Apres des mois et des mois d'attente, RockstarGames et GTA V seront present à la GameScom qui se tiendra du 15 au 19 Aout prochain Aucun communiqué sur leur site, mais le trailer Officiel de la gamescom 2012 en dit tout   Je vous laisse regardez, c'est à la 1:49min   https://www.youtube.com/watch?v=DHZY4hefaJk&feature=p%C2%ADlcp
  14. fred89

    La liste des vehicules devoillée?

    Rebonjour!!!   Voila un autre sujet, pour le moin trés interessent et trés troublant. Une personne ayant acquis MP3 sur 360 ou PC à déniché ceci. Un fichier "Vehicule.ide" provenant directement de GTA V   Vous me direz ok mais un fichier GTA dans le DVD de MP c'est pas logique donc FAKE!   Non parce que R* pour eviter de tout reprogramme se doit de conserver certains fichiers tant qu'ils conservent le même moteur. Par exemple, vous aviez aussi le fichier vehicule.ide de GTA IV dans RDR.   Enfin bref, voila dequoi est composé ce fichier :     # # see default.ide for id ranges # # flags: # 0x01 gets streamed out after 1 car is generated (for dumpsters, MrWoopy etc) # 0x02 Don't use. Used by code internally. # # isvan - vehicle has van style rear doors. # # DefDirtLevel: # describes default level of dirt on newly created cars: # 0.0 -> dirt range is <0.0; 1.0> (full range - default) # 0.5 -> dirt range is <0.5; 1.0> # 0.75 -> dirt range is <0.75;1.0> # etc. # ################################### # # # #### MAXPAYNE VEHICLES #### # # # ################################### # # # Single Player Vehicles # cars # Model name, Txd name, Type HandlingId Game name, Anims Anims2 Frq MaxNum Wheel Radius DefDirtLevel Swankness lodMult CameraName MiscVar flags (vehiclemodelinfo.h) # Front Rear # cars have two extra fields wheelmodelId and wheel scale # planes have one extra field model id of low level of detail # bus_rs, bus_rs, car, BUS_RS, BUS_RS, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 0, 1.5 DEFAULT_CAMERA big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx+ext_all car_brzhatch, car_brzhatch, car, CAR_BRZHATCH, CAR_BRZHATCH, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_brzsedan, car_brzsedan, car, CAR_BRZSEDAN, CAR_BRZSEDAN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_brzsedanlod, car_brzsedanlod, car, CAR_BRZSEDANLOD,CAR_BRZSEDANLOD, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_compactplc, car_compactplc, car, CAR_COMPACTPLC, CAR_COMPACTPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_gensedan, car_gensedan, car, CAR_GENSEDAN, CAR_GENSEDAN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_gensdnwin, car_gensdnwin, car, CAR_GENSDNWIN, CAR_GENSDNWIN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_detective, car_detective, car, CAR_DETECTIVE, CAR_DETECTIVE, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_exotic, car_exotic, car, CAR_EXOTIC, CAR_EXOTIC, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA - car_luxury, car_luxury, car, CAR_LUXURY, CAR_LUXURY, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0, 0, 1.0 DEFAULT_CAMERA - cavierao, cavierao, car, CAVIERAO, CAVIERAO, VEH@VAN, NULL, 1, 1, 0.3552, 0.3552, 0.3, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns cavierao_var, cavierao_var, car, CAVIERAO_VAR, CAVIERAO_VAR, VEH@VAN, NULL, 1, 1, 0.3552, 0.3552, 0.3, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns+truckfirefx+truckenginefx felino, felino, car, FELINO, FELINO, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong jasre, jasre, car, JASRE, JASRE, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_conv mule, mule, car, MULE, MULE, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+delivery+livery+ext_requi+truckfirefx packer, packer, car, PACKER, PACKER, VEH@VAN, NULL, 100, 999, 0.2097, 0.2097, 0, 4, 1.5 DEFAULT_CAMERA truckfirefx plane_private, plane_private, car, PLANE_PRIVATE, PLANE_PRIVATE, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA - plane_jet, plane_jet, car, PLANE_JET, PLANE_JET, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA - truck_fuel, truck_fuel, car, TRUCK_FUEL, TRUCK_FUEL, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 0, 1.5 DEFAULT_CAMERA big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx+ext_all truck_luxury, truck_luxury, car, TRUCK_LUXURY, TRUCK_LUXURY, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong van_nyc, van_nyc, car, VAN_NYC, VAN_NYC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx+ext_strong van_plc, van_plc, car, VAN_PLC, VAN_PLC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx # #helis heli_cp, heli_cp, heli, HELI_CP, HELI_CP, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_ufe, heli_ufe, heli, HELI_UFE, HELI_UFE, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_cs, heli_cs, heli, HELI_CS, HELI_CS, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_rebel, heli_rebel, heli, HELI_REBEL, HELI_REBEL, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_luxury, heli_luxury, heli, HELI_LUXURY, HELI_LUXURY, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot # #boats bayer, bayer, boat, BAYER, BAYER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv boat_chase, boat_chase, boat, BOAT_CHASE, BOAT_CHASE, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_strong boat_rs, boat_rs, boat, BOAT_RS BOAT_RS veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv+ext_all drug_boat, drug_boat, boat, DRUG_BOAT, DRUG_BOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_all mini_boat, mini_boat, boat, MINI_BOAT, MINI_BOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv+ext_strong small_gb, small_gb, boat, SMALL_GB, SMALL_GB, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot # #trains monorail, monorail, train, MONORAIL, MONORAIL, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx monorail2, monorail2, train, MONORAIL2, MONORAIL2, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx monorail3, monorail3, train, MONORAIL3, MONORAIL3, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx # # # Multiplayer Vehicles # Model name, Txd name, Type HandlingId Game name, Anims Anims2 Frq MaxNum Wheel Radius DefDirtLevel Swankness lodMult CameraName MiscVar flags (vehiclemodelinfo.h) mp_cargensedan, mp_cargensedan, car, MP_CAR, CAR_GENSEDAN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - mp_carluxury, mp_carluxury, car, MP_CAR, CAR_LUXURY, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0, 0, 1.0 DEFAULT_CAMERA - mp_truckluxury, mp_truckluxury, car, MP_TRUCK, TRUCK_LUXURY, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA ext_strong mp_mule, mp_mule, car, MP_TRUCK, MULE, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+ext_requi+ext_strong mp_van_nyc, mp_van_nyc, car, MP_TRUCK, VAN_NYC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+ext_strong mp_felino, mp_felino, car, MP_TRUCK, FELINO, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong+ext_strong mp_jasre, mp_jasre, car, MP_TRUCK, JASRE, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_conv+ext_strong mp_heli_ufe, mp_heli_ufe, heli, MP_HELI, HELI_UFE, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 DEFAULT_CAMERA noboot+ext_strong mp_van_plc, mp_van_plc, car, MP_TRUCK, VAN_PLC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx mp_compactplc, mp_compactplc, car, MP_CAR, CAR_COMPACTPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - # # ################################### # # # #### DEPRECATED VEHICLES #### # # # ################################### # #apc, apc, car, APC, APC, VEH@VAN, NULL, 1, 1, 0.3552, 0.3552, 0.3, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns+truckfirefx+truckenginefx #bobsleigh, NULL, car, BOBSLEIGH, BOBSLEIGH, VEH@LOW, VEH@LOW_CONV, 10, 999, 0.01, 0.05, 0, 5, 1.0 DEFAULT_CAMERA ext_conv+ext_strong #benson, benson, car, BENSON, BENSON, VEH@VAN, NULL, 10, 999, 0.2944, 0.2944, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+ext_requi+truckfirefx+truckenginefx #biff, biff, car, BIFF, BIFF, VEH@TRUCK, NULL, 10, 999, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx #bobcat, bobcat, car, BOBCAT, BOBCAT, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #boxville, boxville, car, BOXVILLE, BOXVILLE, VEH@VAN, NULL, 10, 999, 0.2944, 0.2944, 0.9, 1, 1.5 DEFAULT_CAMERA isvan+truckfirefx #buccaneer, buccaneer, car, BUCCANEER, BUCCNEER, VEH@LOW, NULL, 100, 999, 0.2005, 0.2005, 0.5 5, 1.0 DEFAULT_CAMERA - #burrito, burrito, car, BURRITO, BURRITO, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+onlyduringofficehours+isvan+livery+delivery+truckfirefx #brzbus, brzbus, car, BRZBUS, BRZBUS, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 0, 1.5 DEFAULT_CAMERA big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx+ext_all #casco, casco, car, CASCO, CASCO, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA - #cadge, cadge, car, CADGE, CADGE, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0, 0, 1.0 DEFAULT_CAMERA - #car_brzhatchplc, car_brzhatchplc, car, CAR_BRZHATCHPLC, CAR_BRZHATCHPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #car_brzsedanplc, car_brzsedanplc, car, CAR_BRZSEDANPLC, CAR_BRZSEDANPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #car_brzhatchjnk, car_brzhatchjnk, car, CAR_BRZHATCHJNK, CAR_BRZHATCHJNK, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #car_brzsedanjnk, car_brzsedanjnk, car, CAR_BRZSEDANJNK, CAR_BRZSEDANJNK, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #carga, carga, car, CARGA, CARGA, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+truckfirefx #cavalcade, cavalcade, car, CAVALCADE, CAVALCADE, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong #cognoscenti,cognoscenti,car, COGNOSCENTI,COGNOSCENTI,VEH@LOW, NULL, 100, 999, 0.2005, 0.2005, 0.5 5, 1.0 DEFAULT_CAMERA noboot #cs2000, cs2000, car, CS2000, CS2000, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+delivery+truckfirefx #chavos, chavos, car, CHAVOS, CHAVOS, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #dukes, dukes, car, DUKES, DUKES, VEH@LOW, NULL, 100, 999, 0.2094, 0.2094, 0, 2, 1.0 DEFAULT_CAMERA ext_strong+ext_sunroof #dune, dune, car, DUNE, DUNE, VEH@STD, NULL, 100, 999, 0.2992, 0.2992, 0, 4, 1.5 DEFAULT_CAMERA - #feroci, feroci, car, FEROCI, FEROCI, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #forklift, forklift, car, FORKLIFT, FORKLIFT, VEH@STD, NULL, 100, 999, 0.2992, 0.2992, 0.0, 4, 1.5 DEFAULT_CAMERA ext_all+ext_strong+truckenginefx #futo, futo, car, FUTO, FUTO, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA ext_gang+ext_all+ext_strong #furzen, furzen, car, FURZEN, FURZEN, VEH@LOW, NULL, 100, 999, 0.2094, 0.2094, 0, 2, 1.0 DEFAULT_CAMERA - #fxt, fxt, car, FXT, FXT, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #gant, gant, car, WILLARD, WILARD, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #hauler, hauler, car, BIFF, BIFF, VEH@TRUCK, NULL, 10, 999, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx minivan, minivan, car, MINIVAN, MINIVAN, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #infernus, infernus, car, INFERNUS, INFERNUS, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA - #patriot, patriot, car, PATRIOT, PATRIOT, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA livery+ext_gang+ext_all+truckfirefx+ext_strong #phantom, phantom, car, PHANTOM, PHANTOM, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx #prairie, prairie, car, PRAIRIE, PRAIRIE, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #police, police, car, POLICE, POLICE, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA ext_requi #rancher, rancher, car, RANCHER, RANCHER, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #rhino, rhino, car, RHINO, RHINO, VEH@STD, NULL, 100, 5, 0.5100, 0.5100, 0.3, 2, 1.5 FOLLOW_TANK_CAMERA noboot+ext_all+truckfirefx #schafter, schafter, car, SCHAFTER, SCHAFTER, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #seinove, seinove, car, SEINOVE, FUTO, VEH@STD, NULL, 100, 999, 0.2272, 0.2272, 1, 2, 1.0 DEFAULT_CAMERA ext_strong+ext_requi #skimobile, skimobile, car, SKIMOBILE, SKIMOBILE, VEH@SKIMOBILE, NULL 100, 999, 0.2363, 0.2363, 0, 5, 1.0 FOLLOW_SKIMOBILE_CAMERA ext_strong+ext_requi #taxi, taxi, car, TAXI, TAXI, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA ext_taxi #vanpony, vanpony, car, VANPONY, VANPONY, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx #willard, willard, car, WILLARD, WILARD, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #winky, winky, car, WINKY, WINKY, VEH@VAN, VEH@STD, 100, 999, 0.2992, 0.2992, 0, 4, 1.5 FOLLOW_JEEP_CAMERA - #trash, trash, car, TRASH, TRASH, VEH@TRUCK, NULL, 10, 999, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx #railmu, railmu, car, RAILMU, RAILMU, VEH@TRUCK, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA - #flatty flatty car, FLATTY, FLATTY, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+truckfirefx+avoidturns+big+ext_requi #snowplough, snowplough, car, SNOWPLOUGH, SNOWPLOUGH, VEH@TRUCK, NULL, 1, 1, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx # # Bikes deprecated # #enduro, enduro, bike, ENDURO, ENDURO, VEH@BIKE_DIRT, NULL, 30, 999, 0.2670, 0.2386, 0, 5, 1.0 DEFAULT_CAMERA noboot #jz125, jz125, bike, JZ125, JZ125, VEH@BIKE_FREEWAY, NULL, 30, 999, 0.2303, 0.2303, 0, 4, 1.0 DEFAULT_CAMERA noboot #z75, z75, bike, Z75, Z75, VEH@BIKE_FREEWAY, NULL, 30, 999, 0.2303, 0.2303, 0, 4, 1.0 DEFAULT_CAMERA noboot #faggio2, faggio2, bike, Z75, FAGGIO2, VEH@BIKE_FREEWAY, NULL, 30, 999, 0.2303, 0.2303, 0, 4, 1.0 DEFAULT_CAMERA noboot #spike, spike, bike, ENDURO, ENDURO, VEH@BIKE_DIRT, NULL, 30, 999, 0.2670, 0.2386, 0, 5, 1.0 DEFAULT_CAMERA noboot # # Heli's deprecated # #autogiro, autogiro, heli, AUTOGYRO, AUTOGYRO, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_GIRO_CAMERA noboot #bchopper, bchopper, heli, BCHOPPER, BCHOPPER, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #annihilator, annihilator, heli, ANNHIL, ANNHIL, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #bentham, bentham, heli, BENTHAM, BENTHAM, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #maverick, maverick, heli, MAVERICK, MAVERICK, VEH@HELICOPTER, NULL, 100, 999, 0.05, 0.05, 0.3, 4, 1.5 FOLLOW_HELI_CAMERA noboot #hind, hind, heli, HIND, ANNHIL, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #napalm, napalm, heli, NAPALM, NAPALM, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #scamp, scamp, heli, SCAMP, SCAMP, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #heli_vcpf, heli_vcpf, heli, HELI_VCPF, HELI_VCPF, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #heli_tfe, heli_tfe, heli, HELI_TFE, HELI_TFE, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot # # Planes deprecated # #cuban800, NULL, plane, CUBAN800, CUBAN800, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot # # Boats deprecated # # Model name, Txd name, Type HandlingId Game name, Anims Anims2 Frq MaxNum Wheel Radius DefDirtLevel Swankness lodMult CameraName MiscVar flags (vehiclemodelinfo.h) # Front Rear # cars have two extra fields wheelmodelId and wheel scale # planes have one extra field model id of low level of detail #squalo, squalo, boat, SQUALO, SQUALO, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv #bassboy, bassboy, boat, BASSBOY, BASSBOY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv #chika, chika, boat, CHIKA, CHIKA, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 1, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fisher, fisher, boat, FISHER, FISHER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi #fishboat_a, fishboat_a, boat, FISHBOAT_A, FISHBOAT_A, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fishboat_b, fishboat_b, boat, FISHBOAT_B, FISHBOAT_B, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fishboat_c, fishboat_c, boat, FISHBOAT_C, FISHBOAT_C, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fishboat_d, fishboat_d, boat, FISHBOAT_D, FISHBOAT_D, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #marquis, marquis, boat, MARQUIS, MARQUIS, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare #reefer, reefer, boat, REEFER, REEFER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare #tropic, tropic, boat, TROPIC, TROPIC, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong #gunboat, gunboat, boat, GUNBOAT, GUNBOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #sabs_boat, sabs_boat, boat, SABS_BOAT, SABS_BOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_all #small_gb2, small_gb2, boat, SMALL_GB2, SMALL_GB2, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_all+ext_conv #dinghy, dinghy, boat, DINGHY, DINGHY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #p_mi_botfsh, p_mi_botfsh, boat, P_MI_BOTFSH, P_MI_BOTFSH, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #whaler, whaler, boat, WHALER, WHALER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #woody, woody, boat, WOODY, WOODY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #woody2, woody2, boat, WOODY2, WOODY2, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #sporto, sporto, boat, SPORTO, SPORTO, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv #tinny, tinny, boat, TINNY, TINNY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 1, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #tug, tug, boat, TUG, TUG, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #contbo, contbo, boat, CONTBO, CONTBO, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 5.0 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #smug, smug, boat, SMUG, SMUG, veh@boat_speed, NULL 100, 999, 0.50 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv #edsboat, edsboat, boat, EDSBOAT EDSBOAT veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv+ext_all # # Trains deprecated # #cablecar, cablecar, train, CABLECAR, CABLECAR, VEH@TRAIN, NULL, 100, 999, 0.37, 0.37, 0.3, 2, 2.0 DEFAULT_CAMERA noboot #chairlift, chairlift, train, CABLECAR, CABLECAR, VEH@TRAIN, NULL, 100, 999, 0.37, 0.37, 0.3, 2, 2.0 DEFAULT_CAMERA noboot #subway_lo, subway_lo, train, SUBWAY, SUBWAY, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 3.0 DEFAULT_CAMERA noboot+truckfirefx+livery #subway_hi, subway_hi, train, SUBWAY, SUBWAY2, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #train_carg, train_carg, train, TRAIN_CARG, TRAINCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #trainf_carg, trainf_carg, train, TRAIN_CARG, TRAINFCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #trainr_carg, trainr_carg, train, TRAIN_CARG, TRAINRCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #train_int, train_int, train, TRAIN_CARG, TRAINRCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #lighty, lighty, train, LIGHTY, LIGHTY, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery end txdp mp_mule, v_nyalleys_main_parent v_nyalleys_main_parent, mpvehshare mp_cargensedan, mpvehshare mp_carluxury, mpvehshare mp_truckluxury, mpvehshare mp_van_nyc, mpvehshare mp_heli_ufe, mpvehshare mp_felino, mpvehshare mp_jasre, mpvehshare mp_compactplc, mpvehshare mp_van_plc, mpvehshare monorail, monoshare monorail2, monoshare monorail3, monoshare end    Quand pensez vous? Petite source : http://www.gtaforums.com/index.php?showtopic=510202 http://o.aolcdn.com/hss/storage/fss/329293fdd7d539d69a7492721c5e6a1/vehicles.ide
  15. fred89

    Retard, Clin d'oeil, ce que nous avons oublié !

      tu fait reference au trailer quand on voit le vieux?
  16. fred89

    RockStar le grand absent !

    ho la vache!!! article piqué sur mon site!!!!
  17. fred89

    GTA V à l'E3, d'autres indices ?

    le fait que je suis décu c'est leur messages il y a qu'elle que mois, en disant que le moment approché!!! Sa fait 4 mois qu'il ons dit ça   SA MENEEEEEEEEEEEERVE
  18. fred89

    GTA V à l'E3, d'autres indices ?

    ya plus d'espoir! Rockstar merci pour nous avoir pris pour des cons pendant 7 mois ...
  19. fred89

    GTA V à l'E3, d'autres indices ?

    how moi sa msoul R* se foutent vraiment de notre gueulles
  20. fred89

    GTA V à l'E3, d'autres indices ?

    c'est un truc de fou quand meme
  21. fred89

    GTA V à l'E3, d'autres indices ?

    +1 vdd ralebol serieux, ils me cassent les c***** sa m'enerve je pete un plomb
  22. fred89

    GTA V à l'E3, d'autres indices ?

    je sens que sa va faire comme la rumeur du 24 mai...
  23. fred89

    Le second trailer pour bientot

    Bonjour à tous. Je reviens sur un sujet par rapport à cette fameuse date.   Pourquoi me dirai vous? Parce que le 24 c'est bientot et tout coïncide avec tout les elements que je vais vous prouvez dans ce post.   Tout commence l'année derniere avec ce fameux sondage posé sur le forum le plus celebre de la serie Grand Theft Auto "www.gtaforums.com"   Ce fameux "DeapthrGTA" (qui est en faite un employé de R*) à posté un sondage qui avait pour but de faire le BUZZ.   Ce post était celui ci :       1102? - 5 Guys, 5 Bullets, 5 Letters - 204       La date de ce topic était donc bien la presence du premier Trailer 1102 (02/11)   Ensuite, si on rajoute donc 204 jours apres le 1102, cela fait 24/05   Preuve? http://www.ephemeride.com/calendrier/deux_dates/81/?day2=2&month2=10&year2=2011&day=24&month=4&year=2012   Meme si cela à deja était dit et redit, sur le trailer beaucoup d'indice nous font pensez à cette date clé.   Comme le panneau de golf "8 PAR 3" 8*3 = 24 ou alors la fameuse inscription sur le trotoir "2405"   Si (je dit bien si) on doit avoir un trailer ce jour, attendez vous à un compte à rebours JEUDI car R* annonce toujour ces trailers à une semaine d'intervalle.   Voila merci d'avoir lu   PS : Je ne fait pas de faux espoir aux fan de GTA mais juste que vous vous rendiez compte que DeapthrGTA à mis DEUX DATE clé dans son sondage.
  24. fred89

    1er trailer

    lol je comprend pas mon hypothese était pourtant tres fiable, pour moi c'était logique!!!! La ils jouent avec nos nerfs, sa me soul
  25. fred89

    1er trailer

    bon ba apparament j'avais tort