<Item type="CHandlingData">
<handlingName>BAGGER</handlingName>
<fMass value="230.000000" />
<fInitialDragCoeff value="9.000000" /> inertie au démarrage (plus le chiffre est haut plus tu patines)
<fPercentSubmerged value="95.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.050000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.100000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="4" /> nombre de rapports
<fInitialDriveForce value="0.210000" /> puissance moteur
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="130.000000" /> vitesse max en miles
<fBrakeForce value="1.200000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="1.200000" />
<fSteeringLock value="35.000000" /> plus le chiffre est grand, plus l angle de braque est serré
<fTractionCurveMax value="1.650000" /> differents reglages de traction, les deux premiers te seront
<fTractionCurveMin value="1.640000" /> les plus utiles, c'est l'accroche en courbe.
<fTractionCurveLateral value="20.000000" /> (pour info, si tu mets à 3.00 tu accroches mieux la route <fTractionSpringDeltaMax value="0.060000" /> que si le pneu était fusionner avec le bithume ^^)
<fLowSpeedTractionLossMult value="0.800000" /> plus le chiffre est haute moins tu as d'adhérence et plus le chiffre est bas plus ta voiture a d'adhérence
<fCamberStiffnesss value="0.500000" />
<fTractionBiasFront value="0.450000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="7.000000" />
<fSuspensionCompDamp value="2.500000" />
<fSuspensionReboundDamp value="5.000000" />
<fSuspensionUpperLimit value="0.050000" />
<fSuspensionLowerLimit value="-0.120000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.470000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.050000" />
<fRollCentreHeightRear value="0.100000" />
<fCollisionDamageMult value="0.500000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="12000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>1</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CBikeHandlingData">
<fLeanFwdCOMMult value="0.000000" />
<fLeanFwdForceMult value="4.500000" />
<fLeanBakCOMMult value="0.000000" />
<fLeanBakForceMult value="7.500000" />
<fMaxBankAngle value="38.000000" />
<fFullAnimAngle value="38.000000" />
<fDesLeanReturnFrac value="0.190000" />
<fStickLeanMult value="1.000000" />
<fBrakingStabilityMult value="-1.000000" />
<fInAirSteerMult value="-2.500000" />
<fWheelieBalancePoint value="10.000000" />
<fStoppieBalancePoint value="-10.000000" />
<fWheelieSteerMult value="-0.500000" />
<fRearBalanceMult value="60.000000" />
<fFrontBalanceMult value="85.000000" />
<fBikeGroundSideFrictionMult value="1.400000" />
<fBikeWheelGroundSideFrictionMult value="1.100000" />
<fBikeOnStandLeanAngle value="-10.000000" />
<fBikeOnStandSteerAngle value="0.450000" />
<fJumpForce value="0.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>